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<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">erd</journal-id><journal-title-group><journal-title>Education Reform and Development</journal-title></journal-title-group><issn>2652-5364</issn><eissn>2652-5372</eissn><publisher><publisher-name>Bio-Byword Scientific Publishing Pty. Ltd.</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.26689/erd.v6i4.7008</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>Application of Virtual Reality Technology in Landscape Design</title><url>https://artdesignp.com/journal/erd/6/4/10.26689/erd.v6i4.7008</url><author>LuoWeian,KimSoobong</author><pub-date pub-type="publication-year"><year>2024</year></pub-date><volume>6</volume><issue>4</issue><history><date date-type="pub"><published-time>2024-05-24</published-time></date></history><abstract>This paper first describes the characteristics of virtual reality technology and its realization in landscape design. Secondly, this paper analyzes the practical significance of virtual reality technology in landscape design and discusses the practical application of virtual reality technology in landscape design. 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