<?xml version="1.1" encoding="utf-8"?>
<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">erd</journal-id><journal-title-group><journal-title>Education Reform and Development</journal-title></journal-title-group><issn>2652-5364</issn><eissn>2652-5372</eissn><publisher><publisher-name>Bio-Byword Scientific Publishing Pty. Ltd.</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.26689/erd.v8i8.15297</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>Research on the Reform of Diversified Evaluation System for the Course of Interaction Design and Development Based on Artificial Intelligence</title><url>https://artdesignp.com/journal/erd/8/8/10.26689/erd.v8i8.15297</url><author>ZangYinqiao,XuHongfei,YeSong</author><pub-date pub-type="publication-year"><year>2026</year></pub-date><volume>8</volume><issue>8</issue><history><date date-type="pub"><published-time>2026-09-10</published-time></date></history><abstract>This study aims to construct an artificial intelligence-driven curriculum teaching and evaluation system and promote high-quality connotative transformation of the course. A four-dimensional competency model covering technology, aesthetics, innovation and collaboration is established. Multi-source data are collected to capture students&amp;rsquo; operation data in the Unity3D environment; meanwhile, predictive analytical algorithms are introduced, and curriculum contents are reconstructed into a three-stage modular system of &amp;ldquo;Basic Foundation &amp;mdash; Core Advancement &amp;mdash; Practical Integration&amp;rdquo;. The results show that this system realizes full-life-cycle panoramic tracking of learning trajectories and can automatically generate visualized dynamic learning portraits for early intervention of academic bottlenecks. Meanwhile, the integrated AI transformation has achieved in-depth integration of AI technology and the core workflow of interactive development. In conclusion, this study effectively overcomes the drawbacks of traditional evaluation and constructs a digital intelligent closed-loop of &amp;ldquo;Perception &amp;mdash; Prediction &amp;mdash; Intervention &amp;mdash; Improvement&amp;rdquo; for precise teaching.</abstract><keywords>Teaching evaluation system, Curriculum reform, Artificial intelligence empowerment</keywords></article-meta></front><body/><back><ref-list><ref id="B1" content-type="article"><label>1</label><element-citation publication-type="journal"><p>[1]&amp;nbsp;&amp;nbsp; Zhang J, Wang J, 2025, Virtual Simulation System Based on Unity3D Engine for Chinese Herbal Planting. Computer Programming Skills &amp;amp; Maintenance, 2025(8): 31&amp;ndash;34.
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