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<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">JCER</journal-id><journal-title-group><journal-title>Journal of Contemporary Educational Research</journal-title></journal-title-group><issn>2208-8466</issn><eissn>2208-8474</eissn><publisher><publisher-name>Bio-Byword Scientific Publishing Pty. Ltd.</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.26689/jcer.v8i5.7019</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>Return to Reality: Speculative Design of Interaction Ritual Chains and Exploration of Alone Together </title><url>https://artdesignp.com/journal/JCER/8/5/10.26689/jcer.v8i5.7019</url><author>XuChuwen</author><pub-date pub-type="publication-year"><year>2024</year></pub-date><volume>8</volume><issue>5</issue><history><date date-type="pub"><published-time>2024-06-05</published-time></date></history><abstract>“Alone together” is an ever-changing “wicked problem.” In this research and practice, the author tries to combine experience design, referring to the theory of “interaction ritual chain theory,” and creatively add interactive experience to discursive works, so that the audience can think between the real and the virtual.</abstract><keywords/></article-meta></front><body/><back><ref-list><ref id="B1" content-type="article"><label>1</label><element-citation publication-type="journal"><p>De Felice F, Rehman M, Petrillo A, et al., 2023, A Metaworld: Implications, Opportunities and Risks of the Metaverse. 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