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<article xsi:noNamespaceSchemaLocation="http://jats.nlm.nih.gov/publishing/1.1/xsd/JATS-journalpublishing1-mathml3.xsd" dtd-version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><front><journal-meta><journal-id journal-id-type="publisher-id">JERA</journal-id><journal-title-group><journal-title>Journal of Electronic Research and Application</journal-title></journal-title-group><issn>2208-3502</issn><eissn>2208-3510</eissn><publisher><publisher-name>Bio-Byword Scientific Publishing Pty. Ltd.</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.26689/jera.v8i3.7199</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title>Interactive Media Visual Interpretation of Traditional Chinese Graphics in Urban Public Spaces</title><url>https://artdesignp.com/journal/JERA/8/3/10.26689/jera.v8i3.7199</url><author>ZhangFu</author><pub-date pub-type="publication-year"><year>2024</year></pub-date><volume>8</volume><issue>3</issue><history><date date-type="pub"><published-time>2024-06-14</published-time></date></history><abstract>This paper focuses on the application of interactive media technology in the visual interpretation of traditional graphic urban public spaces in China. Case studies and practical exploration show that interactive media technologies such as projection mapping, interactive devices, virtual reality technology, etc., have realized the diversity of traditional graphics display forms in urban public space. The rich interactive experience design enhances the sense of participation and experience of urban citizens and tourists and promotes the visual culture transmission of traditional Chinese graphics. The future urban public space exhibition is destined to continue to deepen the integration of technology and graphics, promote the visual communication of traditional Chinese graphics visual interpretation in urban public space, and promote sustainable innovation in cultural output in urban public space exhibitions around the world.</abstract><keywords/></article-meta></front><body/><back><ref-list><ref id="B1" content-type="article"><label>1</label><element-citation publication-type="journal"><p>Lynch K, 1960, The Image of the City, MIT Press, Cambridge, 46–49.</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B2" content-type="article"><label>2</label><element-citation publication-type="journal"><p>Mitchell WJT, 1995, City of Bits: Space, Place, and the Infobahn, MIT Press, Cambridge, 53–57</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B3" content-type="article"><label>3</label><element-citation publication-type="journal"><p>Wecity Future Cities Project Group, 2022, Future Cities: Reshaping Urban Competitiveness in the Digital Age, Zhejiang University Press, Zhejiang.</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B4" content-type="article"><label>4</label><element-citation publication-type="journal"><p>Zhang F, 2021, Urban China; Future Communities: Global Ideas for Urban Renewal and Six Samples, Zhejiang University Press, Zhejiang.</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B5" content-type="article"><label>5</label><element-citation publication-type="journal"><p>General Office of the CPC Central Committee and the General Office of the State Council, The 14th Five-Year Plan for Cultural Development, viewed January 20, 2024, https://www.gov.cn/gongbao/content/2022/content_5707278.htm?eqid=95494b6300078ab600000006647069a0</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B6" content-type="article"><label>6</label><element-citation publication-type="journal"><p>Gu Y, 2010, Traditional Patterns, Oriental Press, Beijing.</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B7" content-type="article"><label>7</label><element-citation publication-type="journal"><p>Jones O, 2021, Chinese Patterns, People’s Literature Publishing House, Beijing.</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B8" content-type="article"><label>8</label><element-citation publication-type="journal"><p>Asakura N, 2018, The Graphic Composition of Art and Design [Lin Z, Lin Trans.] Jiangsu Phoenix Science and Technology Publishing House, Jiangsu.</p><pub-id pub-id-type="doi"/></element-citation></ref><ref id="B9" content-type="article"><label>9</label><element-citation publication-type="journal"><p>Dinkla S, 2002, Interactive Art: From the Object to the Event. 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